MATH *1711 Mathematical Fundamentals of Computer Graphics I

(Prior to Fall 2010, this course was known as MATH 8.5.
The information below might still reflect the old course numbers. Bracketed numbers, if any, are the old course numbers. Learn more...)

4 hours; 4 credits

Mathematical principles of computer graphics. Euclidean and affine geometry. Coordinate systems and transformations. Matrix representations of transformations. Rotations, translations, and projections in 2 dimensions. Representations of 2 dimensional objects using polygons, quadratic curves and splines. Determination of distances between, or intersections of objects in 2 dimensions. (Students who have completed both Mathematics 1711 [8.5] and Mathematics 2101 [10.1] will receive only 3 credits for Mathematics 1711 [8.5] and only 2 credits for Mathematics 2101 [10.1].)

Prerequisites: Computer and Information Science 3110 [15] and Mathematics *1201 [3.3].

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