FGSC 7635G Computer Animation IV

60 hours; 3 credits

This course will focus on advanced 3D animation techniques, including character animation, using industry standard tools, such as Autodesk?s Maya software. The focus will be on real-world production techniques and processes. The course will combine learning the necessary technical skills with developing the creative skills of being an animator and a digital artist, including thinking like a director in terms of how to construct shots, focus the viewer?s attention, and express story points. The course will consist of many hands-on exercises and will result in a final and finished 3D project.

Prerequisite: Matriculation for the M.F.A. in Cinema Arts or permission of the program director.

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