CISC 3667 Game Design and Development
4 hours; 4 credits
An introduction to game design and programming. Topics include analysis of existing games, game mechanics, social games. Game development using a game engine, including the use of assets and prefabs, movement, animations, audio and data persistence. Multi-week individual and small group assignments in game design and development. (Not open to students who have taken Computer and Information Science 3660 or Computer and Information Science 3665.)
Prerequisite: Computer and Information Science 3130.
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